C How to Program, 6/E introduces three of today's programming paradigms–procedural programming in C, and object-oriented and generic programming in C++. It is appropriate for both introductory and intermediate-level C and C++ programming courses.
New To The Edition
Table of Contents
1. Introduction to Computers, the Internet and the Web
2. Introduction to C Programming
3. Structured Program Development in C
4. C Program Control
5. C Functions
6. C Arrays
7. C Pointers
8. C Characters and Strings
9. C Formatted Input/Output
10. C Structures, Unions, Bit Manipulations and Enumerations
11. C File Processing
12. C Data Structures
13. C Preprocessor
14. Other C Topics
15. C++ as a Better C; Introducing Object Technology
16. Introduction to Classes and Objects
17. Classes: A Deeper Look, Part 1
18. Classes: A Deeper Look, Part 2
19. Operator Overloading
20. Object-Oriented Programming: Inheritance
21. Object-Oriented Programming: Polymorphism
22. Templates
23. Stream Input/Output
24. Exception Handling
A: Operator Precedence Charts
B: ASCII Character Set
C: Number Systems
D: Game Programming: Solving Sudoku
Appendices on the Web
E: Game Programming with the Allegro C Library
F: Sorting: A Deeper Look
G: Introduction to C99
H: Using the Visual Studio Debugger
I: Using the GNU Debugger
Index
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Absolutely for everyone!
Jatin Sharma
Feb, 2012
Warning
Justin Beirapadua
Certified Buyer
Dec, 2012
A Must C ( and a must buy)
Karan Mathur
Certified Buyer
Aug, 2012
Great book
Jaydeep Solanki
Oct, 2011