What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in >>reality< This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with the design of architecture. Due to their often simulatory nature, games reveal constructions of reality while positively impacting spatial ability and allowing for alternative avenues to complex topics and processes of negotiation. Granting insight into the merging of the design of real and virtual environments, this volume offers an invaluable platform for further debate.
Read More
Specifications
Book Details
Title
Architectonics of Game Spaces - The Spatial Logic of the Virtual and Its Meaning for the Real
Imprint
Transcript Verlag
Product Form
Paperback
Publisher
Transcript Verlag
Genre
Architecture
ISBN13
9783837648027
Book Category
Arts, Language and Linguistic Books
BISAC Subject Heading
ARC010000
Book Subcategory
Art Books
ISBN10
9783837648027
Language
English
Dimensions
Width
15 mm
Height
226 mm
Length
147 mm
Weight
666 gr
Be the first to ask about this product
Safe and Secure Payments.Easy returns.100% Authentic products.