Fundamentals of Computer Graphics
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Fundamentals of Computer Graphics  (English, Hardcover, Shirley Peter)

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Highlights
  • Language: English
  • Binding: Hardcover
  • Publisher: Taylor & Francis Inc
  • Genre: Computers
  • ISBN: 9781568814698, 9781568814698
Description

With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill.

The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.

New in this edition:

  • Four new contributed chapters, written by experts in their fields: Implicit Modeling, Computer Graphics in Games, Color, Visualization, including information visualization
  • Revised and updated material on the graphics pipeline, reflecting a modern viewpoint organized around programmable shading.
  • Expanded treatment of viewing that improves clarity and consistency while unifying viewing in ray tracing and rasterization.
  • Improved and expanded coverage of triangle meshes and mesh data structures.
  • A new organization for the early chapters, which concentrates foundational material at the beginning to increase teaching flexibility.
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Specifications
Book Details
Imprint
  • A K Peters
Publication Year
  • July
Edition Type
  • Special Indian Edition
Book Type
  • Non Fiction Book
Contributors
Author Info
  • About the AuthorPeter Shirley is currently a research scientist at NVIDIA. He is also an adjunct professor in the School of Computing at the University of Utah. He has held positions at Indiana University and the Cornell Program of Computer Graphics.
University Books Details
Specialization
  • Computer Science Engineering
Dimensions
Height
  • 235 mm
Length
  • 191 mm
Depth
  • 2 inch
Weight
  • 1542 gr
Ratings & Reviews
4.3
3 Ratings &
2 Reviews
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5

Fundamentally very very good

My Ph.D. problem is related to Computer Vision and Image processing. Since I did not have much background in image processing (except whatever I know because of photography, as a hobby), my supervisor told me to check out this book.

I truly understand why he suggested this one because this book is fundamentally excellent and gives a very sound understanding of graphics as a whole. In a nutshell, this can be considered as bread and butter book for people interested to require to work in Imag...
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Ratnajit Mukherjee

Certified Buyer

Oct, 2012

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3

Its more like a Reference book than a Tutorial.

I have this book and i also have read it thoroughly.This book provides you with a good exposure to the basics of techniques used in computer graphics but in order to understand the math shown in this book,I think it does not do a very good job at it because the book simply shows us the techniques and concepts involved in the math used for Computer Graphics but it doesn't teach you how a particular problem in graphics is solved.

There are many techniques and problems involved in solving Grap...
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Karthik Pabba

Dec, 2012

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