With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill.
The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
New in this edition:
Imprint |
|
Publication Year |
|
Edition Type |
|
Book Type |
|
Author Info |
|
Specialization |
|
Height |
|
Length |
|
Depth |
|
Weight |
|
Fundamentally very very good
Ratnajit Mukherjee
Certified Buyer
Oct, 2012
Its more like a Reference book than a Tutorial.
Karthik Pabba
Dec, 2012