This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.
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Specifications
Book Details
Title
An Introduction to Unreal Engine 4
Imprint
Productivity Press
Product Form
Paperback
Publisher
Taylor & Francis Inc
Source ISBN
9781498765091
Genre
Computers
ISBN13
9781498765091
Book Category
Higher Education and Professional Books
BISAC Subject Heading
COM012040
Book Subcategory
Computing and Information Technology Books
ISBN10
9781498765091
Language
English
Dimensions
Height
254 mm
Length
178 mm
Weight
589 gr
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