The Story
Set approximately 10 years after the events of the original BioShock the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline a monster - somehow familiar yet still quite different from anything ever seen - has been snatching little girls and bringing them back to the undersea city. It is a Big Sister new denizens of Rapture who were once one of the forgotten little girls known as Little Sisters known to inhabit the city's dank halls. No longer a pawn used to harvest ADAM the dangerously powerful gene-altering lifeblood of Rapture from the bodies of others and in turn run the risk of being harvested herself the Big Sister is now the fastest and most powerful thing in Rapture. You on the other hand are the very first Big Daddy in fact the prototype that for some reason has reactivated. You are similar to the Big Daddies familiar from the original BioShock but also very different in that you possess free will and no memory of the events of the past ten years. The question is as you travel through the decrepit and beautiful fallen city beneath the waves hunting for answers and the solution to your own survival are you really the hunter or the hunted?
Gameplay and Multiplayer
In BioShock 2 players will take on the role of the original Big Daddy not that of game one protagonist Jack. As a Big Daddy you will have access to all the strengths and weapons of a standard Big Daddy including the drill and rivet gun. More importantly you also possess free will and the ability to use plasmids and gene tonics - genetic modifications allowed for through ADAM a stem cell harvested from conquered enemies or sea slugs outside the Rapture air lock and powered by the in-game injectable serum known as EVE which can be found captured or purchased. Plasmids and gene tonics provide a wide range of aggressive and passive abilities which can be upgraded and arranged for quick use. The ability to use plasmids and tonics gives you a decided edge over other Big Daddies and most other denizens of Rapture excluding the powerful Big Sisters. In addition due to their role as a Big Daddy players will experience a new relation to the Little Sisters. Upon defeating standard Big Daddys you are given the familiar choice as to whether to harvest or adopt them. Harvesting gains you ADAM immediately but could alter your path through the game while adopting makes you responsible for Little Sisters who then accompany you through Rapture but also provide aid and warning in times of danger. Additional gameplay features include: new plasmids weapons and the ability to combine these two.
The game also features the anticipated multiplayer modes. Several of these are team-based allowing up to 10 players. Within these players are provided with a rich prequel experience that expands the origins of the BioShock fiction and allows you to play as one of several characters pulled from Rapture's history before the events of the first game.
Key Features
Title |
|
Category |
|
Platform |
|
Publisher |
|
Brand |
|
Genre |
|