After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya! Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai...?
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Specifications
Book Details
Title
Hikaru no Go, Vol. 16
Imprint
Viz Media, Subs. of Shogakukan Inc
Product Form
Paperback
Publisher
Viz Media, Subs. of Shogakukan Inc
Genre
Comics & Graphic Novels
Source Type
T
ISBN13
9781421525846
Book Category
Graphic Novels and Comics
BISAC Subject Heading
CGN004050
Book Subcategory
Manga
ISBN10
9781421525846
Language
English
Dimensions
Width
15 mm
Height
191 mm
Length
127 mm
Weight
170 gr
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