A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or control systems. For the construction and analysis of reactive systems an elegant and powerful theory has been developed based on automata theory, logical systems for the specification of nonterminating behavior, and infinite two-person games. The 19 chapters presented in this multi-author monograph give a consolidated overview of the research results achieved in the theory of automata, logics, and infinite games during the past 10 years. Special emphasis is placed on coherent style, complete coverage of all relevant topics, motivation, examples, justification of constructions, and exercises.
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Specifications
Book Details
Imprint
Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Series & Set Details
Series Name
Lecture Notes in Computer Science
University Books Details
Specialization
Computer Science Engineering
Dimensions
Height
233 mm
Length
155 mm
Weight
1250 gr
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