Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. Provides a project template for iOS and Android platforms Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Offers explanation of full-function 2D and 3D graphics on embedded systems Addresses the principal technology for hardware-accelerated graphical rendering Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.
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Wrox Press
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Romain Marucchi-Foino is the original author and founder of the popular mobile game engine SIO2 (). Formally a game engine developer, Romain has dedicated his effort to build state of the art game engine for mobile devices using Opengl ES since the arrival of the iPhone. He is currently working as the lead 3D programmer forÃÂ , the official developer of the SIO2 Engine which currently powers thousands of games and 3D applications throughout the App. Store and the Android market. His experience in the mobile game industry has led him to contribute his work to many online communities, publications and blogs.