This book is a must-read for anyone wishing to explore the intricacies of modern graphics libraries. It is written with a classroom-based approach, delving into the fundamentals and explaining them through a number of illustrations. If you are new to computer graphics, this book will provide you with a solid grasp of the underlying concepts and furnish enough details to self-propel in the field. If you are a seasoned graphics artist aiming to deepen your understanding of modern graphics libraries, you will find numerous complex concepts covered meticulously with vivid illustrations. The book encompasses various topics, including: - The Need for WebGL - Why Web-Based 3D Graphics? - GPU Programming Architecture - Mathematical Background for Animations (Transformations) - Applying Transformations through WebGL - Adding Realism with Colours and Textures - Fundamentals of 3D Graphics - Applying 3D Graphics with WebGL - THREE JS Framework
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Specifications
Book Details
Imprint
Notion Press
Dimensions
Width
16 mm
Height
229 mm
Length
152 mm
Weight
318 gr
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