This critical study of video games since 9/11 shows how a distinct genre emerged following the terrorist attacks and their aftermath. Comparisons of pre and post-9/11 titles of popular game franchises--Call of Duty, Battlefield, Medal of Honor, Grand Theft Auto and Syphon Filter--reveal reshaped notions of identity, urban and suburban spaces and the citizen's role as both a producer and consumer of culture: New York represents America; the mall embodies American values; zombies symbolize foreign invasion. By revisiting a national trauma, these games offer a therapeutic solution to the geopolitical upheaval of 9/11 and, along with film and television, help redefine American identity and masculinity in a time of conflict.
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Specifications
Book Details
Title
The Post-9/11 Video Game
Imprint
McFarland & Co Inc
Product Form
Paperback
Publisher
McFarland & Co Inc
Source ISBN
9780786499021
Genre
Games
ISBN13
9780786499021
Book Category
Social Science Books
BISAC Subject Heading
GAM013000
Book Subcategory
Society and Culture Books
ISBN10
9780786499021
Language
English
Dimensions
Width
10 mm
Height
229 mm
Length
152 mm
Weight
268 gr
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